"Season of the Witch" Movie Review: A Dark Ages Adventure as Seen Through a Renaissance Festival

Nick Cage will need a bigger torch if he's looking for what happened to his career.

Season of the Witch begins in a Crusade taking place after the Crusades, in a 14th century For Dummies about as immersive and real as the Ohio State Renaissance Festival.

Disillusioned, defected knights Behmen and Felson (Nicolas Cage and Ron Perlman) retreat home across a hotchpotch Europe, and turn off into a Hammer Film. Arriving at a plague-eaten town, our heroes are conscripted into a party charged with transporting an accused witch across perilous terrain to a cathedral town, where her trial will supposedly lift the pox from the land.

Hackneyed scenes—the thousandth iteration of fantasy-adventure fan favorite moments like crossing a rotted-through rope bridge or crying in mid-battle: “The head! Cut off the head!”—are performed with a ceremonious straight face, as is awful “camaraderie” banter between Cage and Perlman “The ale is on you, tonight!” etc.


Season of the Witch

At points along the dark journey, director Dominic Sena’s treatment seems bracing because it's so basic—at other times, that's merely autopilot, melees done in uniform quick-cut action montages, cycling through gouging and hacking members of the merry band.

The makeup department’s glommed-on plague pustules are fantastic, but the concession to modern technology in a badly-rendered last-act CGI demon, cut-and-pasted from a Diablo II screen-grab, is so eminently lame as to cure all fear of hellfire.

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